The Journeyman Project Turbo! - Full Game Speedrun (4/6)

August 10th, 2009 | by admin |

Part 5: http://www.youtube.com/watch?v=YcwtNsGPJx4

This is a speedrun of the entire game of “The Journeyman Project Turbo!” Final time is around 50 minutes. Watching this in fullscreen is very similar to how it looks while playing. You’ll probably notice that the audio cuts out occasionally. This is not a recording glitch, and I believe has something to do with the way Macromedia Director works (the development package used to create this game).

The Journeyman Project Turbo! is single CD-ROM, prerendered, computer-adventure game published by Sanctuary Woods in 1994. The “Turbo!” version is actually a update to the original “Journeyman Project” because it suffered from major performance problems and slow animations due to its reliance on Macromedia Director. TJP Turbo is actually part of a three-part trilogy in the Journeyman franchise originally created by David Flanagan of Presto Studios in 1992. A few years later, in 1997, the company would return to create a complete remake of TJP, calling it “Pegasus Prime”, which would feature greatly improved graphics, sounds, movies and puzzles.

The storyline of Journeyman begins in 2318 and has you playing the part of Gage Blackwood, a temporal protectorate agent who works for a secretive group called the Temporal Security Agency. The TSA owns the world’s only time travel device, called “Pegasus”, codenamed “Journeyman”. Ten years previous, in 2308 after the third world war, an alien ship arrived at the Airborne Metropolis of Caldoria to deliver a message from an alien race called the Cyrollans. They declared that they would give earth ten years to decide if they wanted to join the Symbiotry of Peaceful Beings, a coalition of cultural and knowledge sharing between races. Today is the day of their return to Caldoria.

Enjoy the videos.

Duration : 0:10:19


[youtube _P2w0_hFB7Q]

  1. 12 Responses to “The Journeyman Project Turbo! - Full Game Speedrun (4/6)”

  2. By swagili35 on Aug 10, 2009 | Reply

    this game was EPIC …
    this game was EPIC back in the day

  3. By blackhawkroger on Aug 10, 2009 | Reply

    me 2
    me 2

  4. By Blackwood550 on Aug 10, 2009 | Reply

    ^^^ Same PC i had …
    ^^^ Same PC i had with the same game…and yes Mercury was the scariest of them all.

    The Posidon bot needed some prozac though

  5. By z4rkenny on Aug 10, 2009 | Reply

    YEAAAH 2:28
    :P

    YEAAAH 2:28
    :P awesome

  6. By Hyperdrivespacefuck on Aug 10, 2009 | Reply

    man I was like 8 …
    man I was like 8 when my family got the packard bell. I thought caldoria heights was a big warehouse and it took me like 3 months to beat this game.

  7. By markx21 on Aug 10, 2009 | Reply

    yeah, i had a …
    yeah, i had a packard bell computer in the old game, and i had this game too. the robot in this level scared the out of me as a kid.

    133 mhz processor was it? how time changes.

  8. By RichieEastside on Aug 10, 2009 | Reply

    This game came with …
    This game came with my family’s Packard Bell when I was about 14 years old…I could never figure out how to do anything with it though except walk around. I like watching these vids cuz this is stuff I’d have never figured out on my own at 14! lol

  9. By chillout010 on Aug 10, 2009 | Reply

    Man, i loved this …
    Man, i loved this game. I remember being amazed at the graphs and sound quality.

  10. By Lordisux on Aug 10, 2009 | Reply

    has anyone noticed …
    has anyone noticed that the shuttle works like the transport?

  11. By tbussard on Aug 10, 2009 | Reply

    I had the same …
    I had the same problem with my gameplay. But I think it was because my game came with a Packard Bell installation package that included a bunch of other games. I bet it must have been more like a promotional tool than a full game.

    And I agree, this was an awesome game. Mars ship shootout: best part in the game!

  12. By Verticallaunch on Aug 10, 2009 | Reply

    Maybe the version I …
    Maybe the version I had was bugged, but the game let me go out of Sinclair’s office without passing out, so I could skip the whole Toxin analysis/Antidote Construction part.
    Nice vid, brought back good memories!

  13. By ATLien007 on Aug 10, 2009 | Reply

    LOL.. this makes me …
    LOL.. this makes me smile.. This reminds me of my childhood! This was such a unique game.. Still is! I remember my friends would come to my house on the weekends and watch me play this on the computer.

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